The new content added through expansions is also much more accessible when it doesn't have to be designed to work on a massive open-world map. Any new venues or buildings have been relegated to their own towns that can be freely visited no matter where the Sims live. While some fans may have been disappointed by the change, The Sims 4 backpedaling on open worlds was necessary for the franchise. RELATED: Animal Crossing New Horizons Is a Haven For Artists There were also tons of new town lots added that had to be manually placed at the start of a game, meaning it was almost impossible to actually play with all of the new content. Expansions like Seasons, Into the Future and World Adventures were great, but they ended up bloating the game with tons of additional features and objects that had to be loaded into towns. Expansion content bloating gameplay is another reason why The Sims 3's open-world was ahead of its time.
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